__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
the reason why i deducted a point and why i wouldn't consider it a 5/5 game unlike deus ex, is mainly because it's hard to judge a game when half of it consists of cutscenes and requires you to struggle through some janky controls at least for a few hours until you get used to them. one of my most common complains about games is general jank when it comes to controls and i found that the jerky movement in first person mode and the awkward sneaking/item switching took quite a while to get used to.
in terms of the gameplay, i would say it's comparable to the stealth aspects of deus ex, and how both games sort of feel like stealth is only one aspect of the game, not all of it. even though deus ex provides you with a ton of other playstyles, mgs1 doesn't really stray far from either stealth or combat with not much else. also the gameplay time, without cutscenes, is quite low, but this isn't necessarily a bad thing.
i'm looking forward to the other games, and i can definitely see why people would consider this one of the best games of all time. personally, i would probably also put it in that category, it does a good job at being what it is, but i absolutely would not say it's the #1 stealth game when there are other contenders like deus ex.
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
fun with friends but could easily be played solo, it would
take a lot longer to complete the game thoughbeit. not
sure if its worth 20 euro, maybe 15 would be more
appropriate here. but there's dozens of hours worth of
playtime here for sure. i think it's good value for an
early access game and it could stay in early access
forever at this point without it going stale unlike other
friendslop games of late (cough cough lethal company)
read more
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
i was not expecting this to be one of my favourite games
of all time. i don't even know how to start this review.
the first game was littered with issues, though i still
enjoyed it, and i went into madness returns with an open
mind. this game was a completely different story. it is
better than the first game in every conceivable way, while
expanding on everything that made the first game good.
madness returns has a very strong, unique identity which i
don't believe you can find in any other game. as my
husband put it, "its one of those games that, while you're
playing it, you know you'll never play a game like this
again."
read more
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
i got filtered hard, had my save deleted via that
wonderful game "mechanic", got filtered again, but i
didn't want to quit until i finished the game. i'm glad i
got to the end! the card tricks are clean simple fun, the
game itself is beautiful and has a great art style. i
loved how it was set in 18th century france, it's so
colourful. it's a bit clunky playing on controller at
times but oh well. overall i enjoyed it; it's not perfect,
and it can get frustrating, but for a game this short it's
packed with interesting mechanics and you can tell it was
made by someone who really likes card tricks and french
history.
read more
i've been waiting for this game to release for months and
it's what i expected it to be. it uses the same engine as
DBZ: kakarot, so the art style is familiar and pretty,
matches are very quick and the matchmaking itself is even
quicker. this allows you to sort of drop in and drop out
way more than other MOBAs do. i hope they continue to work
on this game and don't abandon it because it has a lot
more potential for fast and casual fun. one aspect that i
really enjoy is that it feels less stressful than league
does. any dragon ball fan that is also interested in
casual or MOBA type games should try this!
read more
i don't know how to start this review. i'll just say that
in most aspects, mankind divided is a good sequel to human
revolution. the entire prague portion of the game is
perfected and complete; nothing is out of place,
unfinished, or unfitting, other than maybe a few loose
ends narratively here and there, but that has more to do
with further implications down the line in the story. this
game offers new perspectives and themes that we have not
yet seen in deus ex; if deus ex (2000) was more
open-endedly philosophic, and human revolution was more
direct, then mankind divided was certainly a sledgehammer
of directness in that sense.
read more
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
before playing this game, i was apprehensive if it could
follow up deus ex (2000) and live up to the expectations i
had set in my own head. the first game evokes very many
specific feelings, and was overall a unique experience
that's hard to beat or replicate. thankfully, i think
human revolution has done a good job of coming close to
that, and i'm happy that i played it. the deciding factor
in whether or not i would like this game came down to
whether it would "feel" like deus ex, or not. i think this
is about as good as it gets for a sequel made without
anyone from the original team.
read more
| Started | Completed | Author | Book | Year | Stars |
|---|---|---|---|---|---|
| Comment |
|---|
__
_________ _____ ____ | | ____ ____
/ ___\__ \ / \_/ __ \| | / _ \ / ___\
/ /_/ > __ \| Y Y \ ___/| |_( <_> ) /_/ >
\___ (____ /__|_| /\___ >____/\____/\___ /
/_____/ \/ \/ \/ /_____/
i'm not typically into first person games, but i'm glad i
finally got around to trying deus ex. the gameplay is so
dynamic and rewarding, especially completing missions with
as much stealth as possible. i'd never really thought
about these types of games before, but this game made me
want to play through the metal gear solid series, which is
a feat in of itself, considering i had zero interest in
them before.
read more
| Started | Completed | Author | Book | Year | Stars |
|---|---|---|---|---|---|
| Comment |
|---|
elizabeth describes the rhythms of the seasons with a mix of humour, honesty, and longing for solitude. she is happiest outside, immersed in the changing life of her flowers, far away from the endless social obligations and shallow chatter she so often mocks. she pokes fun at “the man of wrath”, her husband, whose firm and dismissive attitude toward her garden only makes her own passion for it shine brighter.
read more
what really struck me is how ahead of her time she feels. she wants independence, space to think, and the ability to enjoy beauty without apology. her wit can be sharp, even sarcastic, but there’s always warmth underneath. she is not perfect; at times she is judgemental and prejudiced, but through her words you sense her constant negotiation between duty, nature, and selfhood. it felt like sitting beside her in a chair on the lawn, listening to her musings as the year passes by.